The game for new players is broken, we are just in a shithole without any chance to escape if you don't spend hundreds. We already paid $12 for the spellbook, you can find AAA games on Steam's sales by that price.
- DEC rewards are pretty low and if I only win 15% of the battles then it will take an eternity for me to buy a card.
- Did I mention I only win 15%? That's frustrating.
- Is impossible to complete daily quest because above issue without spending 8 hours playing the game.
- And everything you mentioned.
Right now, how I play the game is:
- Reach BRONZE III.
- Wait 15 days.
- Open 5 chests and pray for anything rewarding.
- Go to step 1.
Thanks for giving some visibility to this issue , new players are always important for any game and I would say much more for NFT based games.
I will copy and paste this comment in Publish0x and spam the link to your post in all Chris Robert's articles.
RE: A Proposal To Improve Splinterlands New Player Experience