I was just explaining how card games generally work and how the term has been misappropriated so that other styles of games such as gachas can masquerade as card games. This is because card pack opening and loot boxes look almost the exact same and loot boxes are heavily scrutinized by comparison. Aggy constantly cites MTG as the inspiration so they could bastardize the concept less. The problem is that not including the features I mentioned has more consequences than just not appealing to certain demographics. They've designed themselves into a corner that way. I have been investigating this game and others because I used to play mtg semi competitively. This allowed me to link up with a think tank that has been compiling information on these types of games. Ultimately this decision will make it so they can't really succeed in the esports category that they're attempting to pour money into. Esports isn't just about big tournament prizes. It's about creating tension and viewer interaction. As soon as a game that is interesting to watch gets some traction, it will take over the space. Much of the crypto space and normie gamers are already giving up on NFT projects like this as people have better things to do with their time than just play hot potato with greater fool theory.
I like Aggy and Matt so I'd rather see their game work out long term but I'm not sure they're ready to adapt to the changing times. I guess we'll see what happens long term. It's an interesting experiment to follow regardless.
RE: ⭐️All The HIVE DOLLARS This Topic Generates Is YOURS Week Thirty-Eight⭐️