Moving to Hive for Good!
Thank you for the warm welcome yesterday! It was really encouraging! I did some research about the Hive ecosystem and I'm super excited.
In my day job as a developer, I'm always looking for storing important information, guides, and documents in one place so it can be easy to find and safe. For the last year, I was posting lots of app updates and guides related to the developed of Gumeta and IMXcenter. So every text and image I had to copy-paste and format before posting three times on Reddit, Twitter, and Discord and in the end, it's lost deep in the history or archive. Now I'll keep it all in one place! I really like the technology, the idea and promise of possibilities. But let's dive into the main topic: Gumeta overview.

Gumeta
Warning: This content is mostly for Gods Unchained players: )
Most of you probably already visited or heard something about gumeta.web.app. But do you know all of the features and how to use it?
Meta
It all started in early 2022. Back then, I was F2P with only two cheap decks. So depending on current meta data from the webpage godsunchainedrightnow, I would choose one deck or another to counter the meta a bit.

But it wasn't last long, 3rd party webpage was closed, so I decided to build better and more complex system by my own (mostly for myself to know what to play). To this day, I'm constantly adding new features and Gumeta is much more than game meta stats now.
Archetypes
Dynamic grouping was implemented so it works more flexable than on GUdecks
Card stats
Game modes
On the control panel, users can choose time frame, rank, and game mode.
Forge
The /forge page was a feature I created mainly for myself back when I was playing as F2P. It’s a price aggregator with a profit calculator, allowing user to quickly see which cards are most profitable to forge and sell. The list displays the potential profit for each card, so user can easily identify which ones are worth forging and selling.
Forge Calculator
Users can select a card and a modal will appear to choose the desired card quality. This feature shows if it’s cheaper to forge the card or buy it directly from the market.
- The built-in calculation includes forge fees.
- It compares forge costs with market prices.
- The tool determines the best path to achieve the desired card quality, maximizing cost-efficiency.
User collection summary
This feature be very usefull soon for 'Tower of dread' full collection rewards. When connected with MetaMask, there is 'Collection summary' button on right bottom corner on `/forge' page. If there is already completed collection there will be badge with number on the quality icon. The summary shows what cards are missing to the next full collection in each quality for the set. Click on the card to navigate to TT.
Sealed player stats
On /sealed page user can keep track of the matches, W/R and total fees/rewards.
Sealed weekly leaderboard
Ranked player stats
This is a feature I built for myself to improve my experience using GUvr. I noticed that GUdecks wasn’t loading quickly enough for me, likely due to a combination of a slower internet connection and a slower machine. So I created an optimized, lightning-fast version of the player stats overview. By default, it loads data for 40 matches and it supports formats mode.
In GUvr settings you can choose Gumeta for to enhances the user experience. I highly recommend using it for a smoother and more reliable performance.
Fragments Calculator
This post is long enough and this topic is quite complex. Let me cover this in my next post about DPE in few days.
- Sneak pick: I’m currently developing a ROI calculation feature to help with very common decision-making scenarios, like: "Is it justified to buy this Diamond Demogorgon to upgrade my deck": )
If you made it to the end, thank you for reading! See you next time!