A weekly recap of my Mythic Weekend Ranked experience, attempting to do a Free-To-Play (F2P) Gauntlet with all the Gods to show that they can all compete and get Legendary packs. Previously I’ve done Nature and War; this week I started with Magic.
This is my first week with Structure Magic as my previous packs gave me a lot of the tools to build this type of deck, but I only ended up with 13 wins. I didn’t start playing with the planned deck until Friday though as the packs were late and I wanted to see if I can hold off buying the cards I was missing. The partially finished deck was doing great during the week, and I even beat a Board Wipe Death and a few Control War decks, but I didn’t get enough practice against Nature. Also, since there is no ramp in this deck I need a decent draw to maintain tempo.
| Weekend | 5 | 6 | 7 | 8 | 9 | 10 |
|---|---|---|---|---|---|---|
| God | Nature | Nature | Nature | War | War | Magic |
| Wins | 20 | 19 | 17 | 13 | 16 | 13 |
| Prize (USD) | $50 | $34.5 | $27.5 | $19 | $27.5 | $19 |
Here’s the deck that I used, costing 0.0184 ETH or ~$46.
I initially thought this deck would be good against Nature as I had some spells and frontlines to defend against the initial buildup, but it seems I didn’t have enough as I lost 4 matches of the 7 that I played against Nature. I also played a lot of Control War this weekend for some reason, and I just couldn’t top them most of the time and had the same 3 out of 7 outcome. The removals and frontlines were great though against the Zoo Light decks, interestingly I only faced 2 Deception this weekend. I think that’s a tough matchup too if they end up stealing some of my more expensive tools.
When I lost against Nature, it was because they went wide early with Falling Star or Bladeflies then did some buff shenanigans like Wildfire, or they had higher health creatures early that I couldn’t deal with (Rabid Bears, Rhinos, Brazen Moose, etc.) I think going forward I want to double up on Shaped Blast, or add a Crystal Rain or Faraday Cage (for a Genesis investment). I thought I had enough damage at the beginning but the higher health or buffed Nature creatures can be a pain. The problem is, what should I replace in the deck? I’m thinking taking out the relic removal? I know this was a hot topic of debate here. It definitely helps against Enduring Shields and Jaguar Staves, but my main concern was Necroscepters, although I only played against 2 Deaths this time. What do ya’ll think I should do?? Maybe Trial of the False Reflection is too greedy? Snowstorm Spire is great against War's Slayer God Power, but maybe not that useful elsewhere?
Note that I am missing Polyhymnia, Aetheric Hydra which is usually a win condition for Control decks, but I recorded how many times the games actually get to 9 mana and it was less than 20%, so I don’t think it’s really worth it. A Trial of the False Reflection on any of my high mana minions would usually close out the game anyways. I’m open to other suggestions as well!
The Legendary pack I got was a pretty decent Nature starter pack haha, as it came with Finnian, Falling Star, Celestial Stag, and a Brazen Moose. Finnian has been going down in price but still in the top of Divine Order legendaries at ~$25, and Falling Star is a pretty worthy Epic at ~$10. The Core Legendary I got was the Deception one that’s worthless 😅