Made a post about what changes you like to see in God's Unchained Rewards System. You can find it here @squirrelacus/gods-unchained-weekend-ranked-rewards-do-they-need-a-restructure-to-give-more-rewards-to-mythic-players. This is my response to that post.
I think the first issue is that the weekend event is tied to the normal ranked constructed. Second, the reason that mythic players every see diamond players is there are not enough players. Third issue is the MMR reset doesn't cut deep enough to prevent all but the best from stay in mythic. Fourth issue is the card collection differences.
My requirements look like this:
- It should be a completely separate mode only available during the event times.
- In the ideal world, non-mythic would only play mythic when they are testing to break into mythic rank up and continue to play at mythic or fail and keep playing at diamond.
- MMR would need to be reset at least ever month.
- Nothing to really do about this, but as more sets are released this should eventually even this out. Power creeps, a killer.
I think the event should be divided into 3 or 4 ranges. Something like this. Though, these break points are completely arbitrary.
Tier 1- Rusted Bronze (B)
Tier 2 - Purified Bronze (B+)
Tier 3 - Rusted Iron (I)
Tier 4 - Purified Iron (I+)
Tier 5 - Impact Meteorite (M)
Tier 6 - Astral Meteorite (M+)
Tier 7 - Twilight Shadow (S)
Tier 8 - Midnight Shadow (S+)
Tier 9 - Auric Gold (G)
Tier 10 - Solar Gold (G+)
Tier 11 - Ethereal Diamond (D)
Tier 12 - Mythic (M)
We will start changing the event from just being each week to the total of 4 weeks of 25 matches each. With ranks reassigned at the end of the 4 weeks. Since we want to encourage progression, we should.
- Reward progress up each rank - +1 Rare Core pack,
- Group progress -
first: +1 Epic Core pack
second: +1 Epic Core pack, +1 Legendary Core pack, +1 Rare Latest Set pack
third: +1 Latest Set pack, +1 Rare Latest Set pack, +1 Epic Latest Set pack, +1 Legendary Latest Set pack - Reward for improving your season end MMR (one per week) +1 Epic Latest Set pack
- Rewards for maintaining season end Mythic Rank +1 Rare Latest Set pack, +1 Epic Latest Set pack, +1 Legendary Latest Set pack (once per cycle)
Now, this seems like a lot of packs at first glance. Here is the catch, you can only get the reward packs the first time you pass that rank or group. You can't get more packs from deranking and ranking up again. This gives a heavy focus on progression and staying as high as possible. When the season reset, all players MMR is lowered to the lowest rank in your current group.
This is may not but the best answer, and it doesn't solve everything. It is all a got for now.