- Where's this public list feature you say? I've created a list but it's private.
- How much do you estimate it will cost to make badges?
- Will they always depend on Steempeak approving them?
What aspect of decentralization are you most interested in?
Untying resources from the opinions of centralised corporations. It's your right to make Steempeak badges dependent on paid centralised approval, of course. I just thought you were pushing this beyond Steempeak to the whole decentralised community.
If there are some public lists, then that could be a replacement somehow. My worry is that someday you will simply disagree with a badge and a community will be left out of this feature.
I want to make some apps dependent on many of the features you've released but your code being closed source, I just have no idea how to implement most features myself. It feels like being so close yet so far away.
Bugs and suggestions
Comment expansion
I just noticed that sometimes, my text gets trapped below or above the automatic expansion of comments and there is no scrolling implemented if it's shorter than certain length. This means that I have to move the writing cursor up and down. I also can't manually expand it to see my whole comment (this would be ideal since I often post reeeeally long comments).
Scheduled post timers
When you're scheduling a post, there is an estimated time when the post will be made. It lacks a lot of information and functionality, but the main thing that bothers me is that it only says things like "in 3 days", and it rounds up! So it's really hard to know when exactly something will be posted. If you're scheduling, say, 30 posts, once for each day of the month, it's practically impossible to know unless you write down the specific date and time, and having a scheduled-posts list, writing down the details seems to defeat the purpose when it could simply be displayed there.
Suggestion: When you hover the "in X days/hours", have it say the exact date and time.
Video/gif embedding
.gif files are often too heavy and bad quality. That's why Imgur implemented the .gifv protocol which was basically a muted .mp4. Then, it allowed for them to have sound, I believe.
HTML5 allows for a <video> tag (documentation) which can be customised to show controls by default, among other things, and autoloop.
For optimal gif and video sharing, I would propose to allow the embedding of video and gifv links in the same way as images are embedded.
As an avid 4chan user, I'd propose for at least some basic formats to be supported, such as .webm, .mp4 and .gifv.
Examples of current behaviour (screenshot):
https://zippy.gfycat.com/LimpAgonizingHyena.mp4
https://zippy.gfycat.com/LimpAgonizingHyena.webm
Minimum proposed behavior:
- Relatively short videos without sound should autplay and loop (traditional gif behaviour)
- Longer videos or videos with sound should have some controls on them (HTML5 defaults) to play, mute, pause and move across timeframes.
RE: STEPS TO CREATE A BADGE