Hello there! It's been... only a few months since I last posted. Anyway, in this time, I tried out Maya for a project, and what can I say. It was interesting. I scrapped everything out 3 days before the deadline because something was super broken with the maps, so this is a 3 days ish project. Seems a reasonable amount of time, but I'm still a beginner at Maya.
Low Poly
HighPoly
Final Renders
For the final render, the detail map from high poly was baked to the low Poly, so the axe only needs some texture now, and it's game ready.
Final impression
Maya it's a good program with lots of features, the problems I've had with it were caused by my lack of experience, but I also encountered some known bugs. But the question is I would actually pay $200 monthly for this software: Oh hell no! I used it because I have a student license, but I won't do it again. It's only Blender from now.