I've been daring to jump into the coding part of claude code a bit today.
Played around with a rogue like survivor I've been meaning to get going but the funding hasn't allowed for yet.
Naturally we'd have the assets to do 3d at this point in time but that'd probably be a bit too difficult for the free version of Claude.
Think I'm already running into issues due to that so will probably get the premium version soon and test "coding" withe a different version that's known to be better at it.
Might be me adding too many of our existing assets also took too much space.
Either way, a day well spent, kind of. Still a lot of unsureness and uncertainty, but brick by brick, right? Or is it code by code or tokens by tokens?
Oh well. Just one of many minigames I have planned for the holozing universe, let's see if we can get one of them done before the flagship game is ready to launch!
Forfeiting half of the author rewards of this post.
▶️ 3Speak