
Hello dungeon crawlers,
I honestly did not expect to be back with another update so quickly.
But after using the latest version of the companion site a bit more I noticed some things that were bothering me. So this morning I spent a couple of hours improving the shop page and fixing some small annoyances.
The shop page itself was only just added and while using it I quickly saw there were some features missing.
So time to fix that.
where to find the update:
https://dungeoncities-next.vercel.app/forge
1. Unlock Items After Selling
One thing that quickly became clear was that once items were locked for selling there was no clean way to manage that list again.
So I added a dialog where you can now see all items that you have marked for selling.
From here you can unlock individual items or simply unlock everything if you want to clean up the list completely.
Just a reminder that this data is stored locally in your browser. Nothing is saved externally.
And if you see this ☝️ you have been using it and probably want to start over with making the lock list (just unlock everything and start over)
2. Lock Items Directly From The Forge
Another thing I noticed while playing was that I kept thinking:
"Do I need this item right now... or maybe later for crafting?"
Instead of constantly thinking about that every time I open the shop I added the option to lock items directly from the forge.
This way I can already mark items I might need for crafting later. That means less thinking when selling items and less chance of selling something important by accident.
Small change but it actually makes the flow much nicer.
3. Bonus Bug Squashed
While experimenting with the shop I also discovered a small but annoying issue.
It was actually possible to open the shop and sell items while you were inside a dungeon and even during combat.
That causes stamina loss which is definitely not something you want.
So I added a block that prevents opening the shop page while you are in combat.
Little safety improvement there.
Small Tip
Keep an eye on the value of items before selling them through the shop.
Some items might be worth significantly more on the player market instead of instantly selling them.
Closing
Normally I try to space out releases a bit more but this one was bothering me myself while using the tool.
So I fixed it right away.
Hope you enjoy the improvements and as always feel free to report bugs or weird behavior so I can look into it.
Happy dungeon crawling.
Beaker signing off.

If you want to jump into the action yourself check out the links below.
Official game site: https://dungeoncities.com/
Official Discord: https://discord.gg/8YYbuvMA3t
If you decide to join feel free to use my referral link and support the grind
https://play.dungeoncities.com/login?ref=beaker007
See you in the dungeons 🔥