
Hello to all Hivers and Gamers!
In the previous devlog, the way in which industrial empires are built through lands, blueprints, and factories was explained.
Today, something even more important is being discussed:
The economic philosophy behind MydEmpire.
In many blockchain games, custom tokens are created, inflated rapidly, and eventually collapsed under their own pressure.
That outcome was intended to be avoided in MydEmpire.
Instead of introducing another inflationary token, a system has been designed around something that already exists within the Hive ecosystem:
HIVE itself.
Because of this, the reward system is not driven by the printing of new tokens.
It is driven by real economic activity inside the game.
The idea can be understood in simple terms
Industries are built → Empire Production (EP) is generated → a player’s share of daily rewards is determined by EP.
Each day, a small portion of the game treasury is distributed among players according to their production power.
As an empire is strengthened, a larger share of the rewards is received.
At the same time, sustainability is treated as a very important principle.
The system has been designed in such a way that rewards are adjusted dynamically according to the strength of the treasury and the total production inside the game.
In the next devlog, the way packs function and the kinds of assets that can be discovered when they are opened will be explained.
MydEmpire is being built step by step
Let me know your thoughts.
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