Play-to-earn is ongoing in EXODE thanks to its colonization challenges!
Players have completed 155 missions so far.
It will soon exceed 200 missions once the last wave is completed.
More are coming in, as we have locked the final phase!
Players will soon know the results of our first season.
After Week 2, the scores were very close already:
Rewards
This season has a lot of rewards!
Top player at the end of this season will choose between a Fire World or an Ice World pack, which means a 100 USD value!
Places 2/3/4 will receive 3/2/1 boosters, respectively.
Game rooms will also grant bonus boosters, with each game room leaderboard with places 1/2/3/4 winning 3/2/1/1 boosters, respectively.
There will also be EXOCREDITS distributed:
80/50/30/30 for places 1/2/3/4 of normal challenges,
and 50/40/25/25 for each of fire worlds and ice worlds places 1/2/3/4.
EXOCREDITS
EXOCREDITS are receiving a lot of attention this month, as we will add the feature to activate the cards of your choosing with credits, giving them YELLOW STARS which will make them more powerful in missions.
In addition, players will be able to purchase EXOCREDITS directly with a button.
A major feature is also announced (est. tomorrow) which will also allow to use EXOCREDITS for something new, and the feature will become usable here in January.
Card and rewards
In addition to rewards above, challenges give more!
You win strategic resources this season at every level, but there is more.
Card rewards have also been added to level 2 and 3s, with a lot of chances to gain them from game rooms or even normal challenges, and some lucky players even had epic cards already in their loot!
Such as this Oksana (which currently is listed at 14 USD value on Starbase Market) as was reported by player Tyrnis on his last mission.
Or these rewards on his Ice World Bascene, which is now level 3:
These game rooms provide very valuable rewards.
Of course, this is high risk in the mission too: level 3s are not meant to be easy!
Accessible from 10 to 10 000 cards
Every season will have at least one mission guaranteed to be playable with just a starter.
In a season players have 5 to 24 missions (depending on their success and their later levels) and +3 per game room in their collection.
Game rooms mission have more rewards and can accept failure and regenerate a new level 1 when this happens.
Even if you are not in the top 4, you certainly gathered some knowledge and stored up a number of strategic resources.
Every season, of course, has its number of updates and bug tracking, which is why participating has been so much rewarded, as there must be some patience involved.
To make this gameplay possible, we have fixed and archived 169 issues since November (with our single developer team and the help of our volunteer testers! thank you guys!), in addition to its first release, some of these issues with tens of comments and back and forth testing.
Fixolindos had a flu since December 23rd, but as you have seen this did not slow us down much and we worked through!
We want to thank all players for their participations this season, and congratulate them!
Results for the last missions are coming soon!
Challenges are going forward and are a major addition to EXODE!
EXODE is a game currently on HIVE with a currently playable Evacuation, a challenge game loop that you can play every week, and a new colonization gameplay coming up.
Feel free to ask questions by joining our discord!
You will be very welcome and joining a cooperative community of pilots.