The 3d graphics program I use is scripted in python and you can open up a code console within the program. I want to create an animation where I combine financial and biological systems together, creating cellular representations aspects of the financial markets.
I created a few projects with the arduino, the drawing machine was pretty tough as I was sticking together blocks of code that were way above my knowledge level. I think my rat sculpture was maybe the caziest although the code was pretty basic. I created a sculpture and installed several doors and a feeding system and trained 3 rats to open the electronically activated doors and feeding systems. It was all buttons which opened the doors and feeding systems. So the rat would press the button and this would activate the arduino which in turn would run a stepper motor script. I also made a UV light sculpture with the arduino.
I havent tried assembly and from what I hear I dont intend on learning ha. One language at a time ;)
RE: Learning to Code - Introduction