I really appreciate this feedback, it is something I share, on a philosophical level about "pay2win", which is the case for "most webX games".
We are not oblivious to it, but I will say - "to win" has many meanings. Its probably impossible to stop the guy who spends the most from being on the top of at least some of the lists.
But does that mean "he wins"? I hope it doesn't turn out to be that simple.
We have just released our first Mission, and I will especially look forward to your feedback along the way, to the "pay2win" point exactly.
Of course, anyone who spends, is filling the reward pool.
But what does it mean "to win"?
We have many weeks left to work that out, together.
RE: My experience with Moon on Hive by PIZZA