Hm, very interesting equation for the droprate (chance for a planet) using the Explorer II. This post has given a surprise for those players who love fast flights on short distances using explorers II ;)
Can you show this nonlinear equation in algebraic view (like y = exp(x) or something else), for our calculation itself?
Just I have great interest for too long distances, like 1500? 100 000? 1 000 000? any other?
Whether there are some real limits for distance in space of NextColony?
RE: Explorer II: How to get the best result