maybe implement an additional variable cost to respawning alpha. 250 SD * number of discovered planets. That way it favors new players being pillaged and discourages well established players from abusing...
maybe implement an additional variable cost to respawning alpha. 250 SD * number of discovered planets. That way it favors new players being pillaged and discourages well established players from abusing...
RE: Base now limits the number of missions on a planet level