In Clash of Moland, the season ends in 3 days. Since my first full season turned out differently from my initial expectations, I looked at what should be done differently in the next one.
Of the 3 categories I paid attention to, I thought Prosperity would be the one where I would be able to perform best with active, continuous play. It didn't happen that way. This will definitely be the Arena for the next few seasons.
My current Arena ranking:
What affects performance in Arena battles?
The Arena building, obviously. Also, the size of the army, which is made up of many things. The development of the Town Hall, the level of the Academy and the research in it. In addition, 4 more buildings: Stable, Barrack, Range, Temple.
The level of the heroes is also important, which we can develop from the various activities on the map.
Based on this, I came to the conclusion that starting the game without cost, but playing continuously, here is the best chance to finish ahead.
I already wrote about the development of the Arena before, and why I can't develop it this season. Because of the fragments. Since I don't have NFT in the game, I could only buy a fragment, but I don't have enough MBOX for that yet, I will have it next season.
So, until then, I can only defeat and overtake such and similar opponents. Those who also play for free.
3 more days and I will have the necessary MBOX. I'm already looking forward to the next season, so I can start all over again, focusing on something else.
Pictures are Clash of Moland's property.