This cute pixel game has conquered the blockchain gaming world by storm and is surprising players and investors with their innovation and development updates. The Cartel is already sending its own Raider into dungeons for loot and glory. In this article I present a summary of what our Raiders have been up to this week and of the broader game developments...
After the excitement and rapid developments of previous weeks, it's been a relatively calm week with CryptoRaiders.....
This post is written on behalf of the
Raidering and Questing...
Following last week's stats upgrades with 30BASH I had a little play around with some of the equipment to double check he was optimised, and he was with the following stats and buffs from weapon and dress...
The Agility-Intelligence build works basically because the MOBs just keep missing, besides that we're either level pegging or underpowered - but winning through evasion works for now at least!
We can now cope with the basic Oglo's Revenge although it's a bit touch and go....
We're nowhere near ready for heroic yet!
New Recruit is now a solid Level 4 Raider and can handle Heroic Hogger, I've also opted for an agility-strength build with him as that's just what the gear dictates.
There is another stats reset someone soon, once testing of the endless dungeon is done.
New Quests....
Quests have been expanded, there are now two - Grimweed which requires Level 1 Herbalism, which is where New Recruit is at, and Eye of Newt, which requires Level 3 herbalism, which is where 30BASH is at, so I've got each of them questing for a different product.
Quests are relatively simply - you just 'stake' your raider to the quest and off they go, every eight hours they gain 1 product unit and some XP.
The only thing you need to be careful of is that there's a 25% cooldown period when you bring them home (unstake), so if they're questing for 6 days, you need 1.5 days before you can raid again.
Other News...
I've seen chat about Guilds in the Discord, which allows people to run each others raiders, I'm just not sure that's for us, given that this is a communal account already. I think it's best to wait and see what other benefits can come from joining a guild, ATM there aren't any that I can see.
Tournaments are also progressing, with prizes for winning, but again I don't think this is for us - to stand any chance in a tournament you need INSANE gear and a balanced Raider, whereas you need an 'imbalanced raider' to grind the dungeons. Once the product market goes live that might be the time to try out some tournaments.
MOUNTS are now live for quests which give a time bonus of 50% to mounted raiders, unfortunately we don't own a mount, they are pricey, but not necessary.
Something hopefully going live next week post testing is the 'Endless Dungeon' where you can just fight Mob after Mob, but I hope this is adjusted to be more inclusive, BASH30 can't get anywhere with it and he's a pretty good raider.
Two more weeks until the next recruitment round!
Accounting...
Assets
- 2 raiders, Gen 3 and Gen 4
- 47 Raider
- 37 USD-AURUM pooled.
Earnings this week:
- (Total 66.9 Aurum), plus 19 Aurum
- (Total 0.87 Raider), plus 0.37 Raider
- (Total 35 Grimweed), plus 27 Grimweed.
CryptoRaiders: Find out More
The CryptoRaiders Web Site has links to everything you need!
For a very thorough introduction to the game see this post on CryptoRaiders.