As I started playing...
I have played the game Samurai Rising as a starter on my own account.
The account has 5 Samurai, two Wind Samurai at power 1, one Water Samurai at power 2, One Earth Samurai at power 3, and one Fire Samurai at power 1.
Though our lineup has all the four elements of the game, our power is low compared to most of our opponents.
We are paired with a powerful opponent
As you see, I only have Tier 1 Samurai while my opponent has tier 3 which is overpowered in the matchup.
The game should have a battle limit.
When a player has tier 1 cards it can only battle to tier 1 enemy as well.
If there is no tier 1 opponent, the blockchain should provide bots for the meantime as an opponent and they should also have tier 1 samurai though it will have the same mechanics for the time limit in deploying.
Updated timer for Stamina Replenishment
There should be an indicator on how much % is the stamina and how long will it take to be replenished so that the Manager/Scholar will be able to manage their battles in full potential.
Improved features
As of now, it is more visible for the elements compared to my first experience playing it as a scholar.
I hope the devs will take note of our concerns so that new players will not be discouraged from playing the game.
So swords up and battle on!