Here are the first results of a new 3D scene utilizing the global illumination renderer. Some of the scenes have no lightsource other than the illuminated textures. Billions of photons are shot through the scene as a prepass render to define the pysical accurate interaction of materials and light. All these pictures were created in Cinema4DR19 3D software.
STEEM logo rendered in high quality in Full Resolution. feel free to use
with a spot light onto the logo
all lights off: only lightsource in this picture are the orange structures
Here are some recent posts of my visual art:
Steem logo animation CC0
Celtic fractals
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