Amiga Computing was originally a U.K. based magazine that was published in both the U.K. and the U.S. There were a total of 117 issues published from 1988 through 1997. The November 1995 issue of the U.S. Edition includes:
System: The Essential Guide to Amiga Gaming
- System On-Line - We bring you up to date with all the recent goings on in the Amiga games world.
- Preview: Virtual Karting - We check out life in the fast lane with OTM's pacey driving game.
- Small tips - We solve all your gaming problems with a selection of hints and tips
- Preview: Odyssey - Audiogenic take a departure from their usual sports sims and try their hand at platformers
- Preview: Leading Lap - Racing mania again this month with Kellion's forthcoming polygon racer
- Game Reviews
- Gloom
- Super Street Fighter 2
Reviews
- Tune Builder - Paul Austin gives you a full review of this acclaimed music package
- Sonnet Doubler - Ben Vost looks at a simple way to double the speed of your Amiga 4000 040
- Zip Drive - The biggest thing in Amiga data storage since the CD-ROM explosion
- Scala MD100 - Scala's new Mpeg encoding and decoding card comes under scrutiny
- Ami File Safe - The defacto replacement for the standard Amiga file system. Nik Lines checks it out
- Wacom - Grace under pressure with the ultimate Amiga graphics tablets
Features
- State of the Nation - Jason Compton investigates Amiga life on the other side of the pond
- Mortal Combat - Tina Hackett speculates on the future of the Amiga as a viable games platform
- In the Hot Seat - Amiga Technologies on the spot with some hard hitting questions and answers
The Coverdisks
- CygnusEd - Amiga Computing brings you another complete commercial product. This time it's the Amiga's ultimate text editor, complete with full on-line manual. Plus Mand2000 demo; IFFMaster; Text Read
Cover Story
- The Amiga at the Heart of a Monster - Paul Austin fires up the next step in Amiga evolution.