Shadowrun was/is one of those little known masterpieces of retro gaming. Released for Sega Genesis in 1994, Shadowrun was an isometric view, open-world style, cyberpunk adventure RPG game, and it was awesome.
The storyline takes place in 2050 Seattle, and is based on the gritty cyberpunk IP of the Shadowrun tabletop game. Joshua, the single playable character, is searching for clues into the mystery of his brother's recent murder as well as vengeance against the corrupt mega-corporation overlords.
Shadowrunners are mercenaries, and in that spirit most of the game is centered around grinding through shadow-runs. These are randomly generated and can range from delivering packages to assassinations. Money (Nuyen) acquired from completing runs is used to buy better weapons/armor, cybernetic enhancements, new magic spells and to hire other Shadowrunners for your party.
The open style of game progression was pretty revolutionary for it's time. Players are free to explore areas for clues, quests, loot, etc. New areas are unlocked through quest progression and/or accumulation of enough Nuyen to hire transport. Looking back, I can clearly see how the play style of this game has influenced the development of top modern titles.
Stay tuned for more gaming and crypto reviews.
As always, stay classy everyone.