I've played around in Unity a while ago. During those times I came across so many decent 3D assets there. Most of the assets I found looked perfect for games with isometric view such as RTS and CRPG, and for first/third person view as well if you polish them more. But yeah, once I moved from the 'decent assets' corner to the 'mobile-ready' corner in the asset store, I thought "This is probably why many people think Unity is not a 'spectacular' game engine."
I think I understand your personal hang-ups here. I take it you've tried to accept 2D games before, and still don't like them. And there's nothing wrong with not-liking something, imo. But, the problem would be missing out 2D/pixel-art games that you miiiiight find it awesome. But if you haven't tried it before or want to try to play 2D games again and see if you change your mind, I can name some 2D games with distinctive art-style if you want. But if you don't, as I said earlier, it's fine. Nothing wrong with not liking something.
But don't get too excited for the Risk of Rain 2, because you may still not find it to your liking. And by the way, I don't mind the long reply but, man, this would make a nice post about your view on gaming, you know XD
RE: The ArLobby - Risk of Rain