Just an old picture of a Dungeon Boss
So for this here, I am not sure how often I am going to post on this topic but I am going to more or less use this as a means to track my own progress. The last installment did not work with the desired results, more or less due to my own shortcomings. I didn't put enough work into it for something that should have taken a lot of time and effort.
So for my home brew game, I want to try to use as much of what DnD does right, but fine tune the stuff that in my opinion they could have used some work. I will be focusing on how health and actions are done, as well as how armor class works. Another thing I want to experiment with is wounds and living with them on a permanent basis. One thing with DnD that bugs me is the characters never really suffer from any permanent ailments it is essentially you are either A.) Alive or B.) Dead I would like to see how certain characters react to losing hands or eyes or some soft tissue in a leg.
So this first installment is pretty much me ranting on what I would like to see, the next one I will be delving into some of the practical mechanics.