It’s the end of the world and you’re a badass on your way to the last bastion of civilisation. Behind you, a terrible storm is brewing. Ahead of you, the weak fear the strong.
Use your drunken martial arts to overcome adversity or perish in the wasteland.
Lay down 4 trails, made up of 13 cards each. Each player chooses one path. On Hearts, the wastelanders need your aid. On Spades, you are buffeted by the Wastes. On Clubs, you must fight for your life. On Diamonds, you stumble into something that helps you.
On a Joker, reshuffle the cards ahead and behind you.
Roll dice like this: 1-2 (-), 3-4(0), 5-6 (+)
Pick 10 dice. On a Heart, gain one more die per (+). On a Spade, roll normally. On a Club, lose one additional die per (-). On a Diamond, all rolled (0) become (+).
To avoid a card, sacrifice 2 dice.
The player with the most dice in front of them at the end of the road wins.