I've been trying to model something a bit more complicated, so I went for a fox head (or more specifically, a Fox head)
It was kind of a bold move on my end, since I'm just getting started and I barely learned what certain tools do, but I started to model this 100% from scratch, using dynamesh, and with no references whatsoever, just from memory
I also started to add a bit more of detail, but I have no idea if this is the right approach. But I guess there's one way to find out: keep moving forward.
Zooming in here, I used new brush techniques I hadn't used before to emulate a hairish style (or at least try to). Softened it up a bit. But I need to figure out a way to make it work for the rest of the head.