This is my weekly battle share submission with the theme HEAVY HITTER. It was a Knock Out battle ruleset.
Battle Link-
https://splinterlands.com/?p=battle&id=sl_ed49b1d42b153ae116296a8238bbc0bb
Now let's have a quick review over last fortnight strategy and plan. It was my heartily based to increase my Experience taking two Riftwatchers Epic summoners. One is from FIRE splinter in the form of SKARGORE, an useful Epic summoner with ENRAGE ability. Second is ELTHAIN from LIFE unit. This summoner comes with two special ability RETURN FIRE and additional SPEED. I have already upgraded SKARGORE into level 5 and I am ready to invest 250000 DEC. But this time it's price is $210 (28 cards, I have already four card in my wallet) worth 172000 DEC. I will purchase it from DEC. Still waiting it price to come under this range. Meanwhile I upgraded one more FIRE summoner CONQUEROR THE JACEK burning $126. There are four summoner in my Fire unit with pretty good upgrade and also four in LIFE unit with pretty good upgrade.
HEAVY HITTER My today's battle theme.
This battle ruleset is also known as Knock out battle ruleset which all card deserve Knock Out ability. With this battle ruleset STUN ability monster become crucial. If opponents card get Stun then it get double damages.
MY SUMMONER
I wanted to have new experience with this Fire unit Epic summoner. I wanted to use it's ENRAGE ability for this battle. With this ability MELEE attack and SPEED increase significantly when it get damages. My experience was great with this summoner.
BATTLE RULESET
It was 58 MANA COST battle ruleset. Only single rule was applied for this in the form of HEAVY HITTER. It means all Monster will get Knock Out ability and will damage double damages to the Stun Monsters. Fire, Life, Death and Water four Splinter were active for this battle.
BATTLE SETUP AND CARD SELECTION
It was 58 Mana battle rule set game, so there was plenty freedom to choose high Mana cost Monsters. It was Knock Out battle rules set, so I chosen two Monster having *STUN ability in the form of Lava Launcher and DJINN INFERNY. When I saw opponent's recently played team that was WATER unit maximum time with maximum magic attack monsters then I given priority to attack and there were 5 Monster in my battle squad with 4 or above attack. Although against magic attack I always use DEAH unit where I can easily reduce the impact of these magic attacks Monsters and out of 10, to 8 times I get victory over such battle squad. With the combination of 1 magic attack 2 Melee attack and 3 Ranged attack I was in the field.
- GRUM FLAMEBLADE
- LAVA LAUNCHER
- DJINN INFERNY
- SAND WORM
- COUNTESS SINASH
- CORNEALUS
1
GRUM FLAMEBLADE
This is one of the most useful Legendary monster from FIRE Splinter. I placed this Monster at first position due to its pretty good health, attack and armour. This is one of the most effective master before special ability like Bloodlust, Giantkiller, Void ARMOUR and Void ability. Two more additional abilities in the form of Enrage, Knock Out from Battle ruleset and summoner it was high Mana battle game ruleset, so Giant killers going to be defective. Void armor providing extra security I placed it at first position.
1
LAVA LAUNCHER
Although it is a Ranged attack monster yet I placed it second position because of it's CLOSE RANGE ability. This is an Epic Monster from 🔥 unit. I was using this Monster especially for its STUN ability. It's pretty good armor always be extra bonus for team. At level 5 this Epic Monster provide Close Range and Stun ability. It's Mana cost is 9 and it's health is little less. In Equalizer battle ruleset this monster becomes double blessing.
3
DJINN INFERNY
This is my second favourite one MAGIC attack Epic Monster from Fire unit. Its Mana cost is 7, attacking ability and speed is four , health is just 4 at level 5. It is also comes with STUN ability. In knockout battle ruleset Stun ability always play an important role. GIANT KILLER is another specific ability of this monster. Although there always be fear with opponent's opportunity monsters due to it's 4 health. Rest of the thing is fine inside this monster.
4
SAND WORM
No need to go in deep about this Neutral monster. This is a familiar Monster with massive 6 Melee attack. It's Mana cost is 9 while its health is just 7. It is well known for its 6 Melee attack. This Monster is comes with SNARE and SNEAK ability. I am using this monster since my beginning. It was second Melee Monster that I was used in this battle. I was using SKARGORE as my summoner so it's role important for this battle..
5
COUNTESS SINASH
Five or six months before only Melee Monster considered as opportunity Monsters. Now there are two Legendary Ranged attack monster available with opportunity ability. One from FIRE splinter and second is LEERA from DEATH unit. Countess SINASH is well known for its pretty good attack and speed. It's Mana cost is 8. This legendary Monster comes with 4 speed and four attack. There are four abilities available inside this Monster the level 4 in the form of Opportunity, Camouflage, Swiftness and Affliction. Swiftness makes it much better that helps fellow Monster to increase their speed.
6
CORNEALUS
6th place was reserved for Cornealus because of it's pretty good health, HEAL, and THORN Till now mostly time I get one or two Melee monster in opponent's battle squad, so I placed this Legendary monster at last position. Unfortunately there was only single melee monster in opponent's squad and it was placed at first position. Rest of the monsters in opponents squad belongs to magic attack.
YOU CAN ENJOY BATTLE LINK OF THE VIDEO BY CLICKING HERE
HERE IS THE SOME FOOTAGE OF THE BATTLE
My strategy and plan was clear taking this battle ruleset. I was playing knockout battle rules at so I selected two Stun Monster for this battle in the form of lava launcher and DJINN INFERNY. Rest I focused over attack.
DO I LIKE TO PLAY WITH HEAVY HITTER? WHY ARE WHY NOT?
To be honest, I like every battle ruleset. According to the battle ruleset we have to change our battle squad and summoner. Recently you must have noticed that two or three more battery ruleset added in battle. It is awesome change. Feel good to play with Return Fire, Magic Reflect and Thorn. This is a special BUFF AND DBUFF that was providing by Monsters and summoner. ELTHAIN and LIR DEEPSWIMMER consider as a Return Fire summoner, MYLORE CROWLING for THORN and OWSTER ROWTELL known far Magic Reflect.
DID MY STRATEGY WORKED WELL? WILL I TRY DIFFERENTLY IN NEXT TIME?
One thing is clear that no one can proper battling with particular battle ruleset, monsters and summoners. One have to change their strategy and plan according to battle a rule set. Against this battle squad there was little change in my strategy. Mostly I like to prefer DEATH or EARTH unit against magic monsters. I already noticed that my opponent was played maximum times with magic monsters. There was slight fear taking SKARGORE, as it was an experiment for me. It was knockout battle rule set and I wanted to use at least two Stun ability monsters and there was only one monster in DEATH unit with four Mana. Finally I change my mind set and decided to play with SKARGORE to use it's ENRAGE ability. Unfortunately I lost my DJINN in first attack of first round by opponent team, yet I won this battle just losing single monster. In this way I can say that my strategy and plan worked well.
Looking for opportunity to participate in this wonderful gaming platform, then check out the original post from splinterlands-
@splinterlands/share-your-battle-weekly-challenge-temporalmaster
DECLAIMER
All images, gif, photographs are not mine, it is taken from creator's post and games website Here-
PS- images edited with pixelLab app
And all images are taken from Here
It is taken just for post purpose..
Thanks for reading my post
Have a nice day..