Why you should use GAINT ROC?
- High Speed!
- Has Reach Ability! - Able to attack behind the tank even it was a melee
- Flying! - Good for Earthquake Rule
- Trample Ability (at Level 6)
Demonstration of its power!
Replay 💻 | Replay 📱
As you can see the GIANT ROC attack twice in the first round, its because of the TRAMPLE Ability!
What is Trample?
When a Monster with Trample hits and kills its target, it will perform another attack on the next Monster on the enemy Team [...]
Team & Battle Analysis
The ruleset of the battle was Healed out(All healing abilities are removed from Monsters and Summoners) and Noxious Fumes(All Monsters start the battle Poisoned). I came up with an idea finish the battle fast using high damage monster! My choice was Risky.
The best defense is a good offence
| CARD | DESCRIPTION |
|---|---|
| Serve as my Tank. Has Double Strike, Thorns, Poison Ability! Has decent HP and high speed! For me if you want to finish the game early use this card, very good for offence! | |
| High damage & fast (4 speed), best behind the tank, has flying ability with that it has 25% chance to Evade enemy's melee and range attack (25% Evasion only work's if its against monsters who do not have the Flying ability) | |
| Flying same as GIANT ROC at Level 5 it has Inspire Ability (Gives all friendly Monsters +1 Melee attack) | |
| The Summoner that I use, it gives +1 Melee attack same as Inspire Ability |
For me I was lucky in the battle because the Vigilator did not miss in Chromatic Dragon even it has Flying and speed up cause by Enrage Ability (Has increased Melee attack and Speed when damaged)
If you want to participate in this Weekly Challenge check this post from
Thanks for reading. Please don't forget to ❤️ my post.
🍔🍔🍔
@dark-hamburger/splinterlands-card-maker--very-tiny-dec-giveaway