Things are moving fast in Splinterlands 1.75, and nothing faster than the rapidly plunging price of WOOD!
But Iron and especially Stone are holding up nicely....
Current prices at 9.00 a.m 20.03.2025
NB given the different production rates for the resources in PP terms that's not quite enough info...
- Stone requires 5/2 more resources than wood, so that's around 150 DEC in relative PP terms (so around 3.5 times better than wood per PP)
- Iron requires 10 times as much as wood so that's nearer 80 DEC relative to PP, still twice as good as Wood.
Synergies aren't worth it ATM...
In ye olden days, of pre-land 1.75 I had maxed out all of the splinter synergies where possible, so I'd had Earth on Forest lands, Life on Hills and so on.
HOWEVER, with the prices of Stone so much better than Wood effectively CHEAPER than Grain the 10% bonus is offset by the greater prices.
In the hypothetical example below I imagined having ten cards - 5 with 10K PP and then 5 with 9K PP each and then calculated what i'd earn if I put the 50K PP on a synergy plot with a 10% bonus and the 9K on a non-synergy plot; then I swapped them...
Here's the results....
You're slightly better off, by around 40 DEC a day overall with having the higher PP on a non-synergy stone plot, you end up earning more DEC because of the higher Stone prices, and ignoring the 10% synergy for wood.
NB I've selected relatively high PP cards to exaggerate things, and the fact that these are the highest i've got, mainly on my Leg, epic and rare slots.
Why is Stone doing so well?
Possible theories, possibly they all apply...
- Fewer overall Stone producing plots in Praetoria...?
- Fewer Stone producing plots online....?
- Fewer Stone producing plots owned by people with the cards to run them?
- A Stone wale or two that just can't be arsed switching because they're MINTED already whatever and don't give a shit.
Qualifications...
In medium term (by mid-April at the latest) one envisages the relative prices of Iron, Wood and Stone to level out, which would then mean you'd be better off WITH the 10% synergies.
And to get that you'd need to unstake the non-synergy cards and restake them to a plot with their relevant synergies.
This would mean THREE DAYS OF NO PRODUCTION.
I'll leave it to someone else to work out whether THREE DAYS OF NO PRODUCTION negates the gain outlined above, it might do, I mean losing out on 10 DEC an hour or 240 DEC a day, that's 750 ish DEC lost over three days, that would mean you'd need to maintain the above scenario for two weeks at least, probably more if I'm correct about the prices levelling over time.