Introducing a requirement for players to have a certain amount of staked SPS (Splintershards) to access Wild format without paying for Wild pass in Splinterlands can be a strategic move for several reasons. This approach not only enhances the overall competitiveness of the game but also strengthens the ecosystem by incentivizing long-term investments.
Changes:
Paying Wild Pass would be removed if your account has 200 000 SPS staked.
Each season there will be an increase of 500 SPS needed to be staked.
- Season-free Wild Pass: 200 000 SPS staked
- Season-free Wild Pass: 200 500 SPS staked
- Season-free Wild Pass: 201 000 SPS staked
and so on...
Promotes Long-term Investment in the Ecosystem
Requiring a stake of 200,000 SPS to access the Wild format for free encourages players to commit to the game for the long haul. By increasing the threshold by 500 SPS each season, the game fosters a culture of consistent investment. This not only benefits the individual players who accumulate more SPS over time but also strengthens the game's economy by ensuring that a significant portion of the circulating SPS remains locked in staking, reducing market volatility.
As players strive to meet the increasing SPS threshold each season, they are likely to participate more in battles, tournaments, and other game-related activities, which can also drive demand for cards and other in-game assets. Or eventually, buy more of the market.
Wild Pass was originally made to remove the bot farms from the game. I think it was a successful mission, and we do not need to "punish" the invested accounts with this fee.
If I receive a lot of good feedback I will see if we can gather the funds from the community to raise a proposal like described. Ideas are welcome.
KR Shade