It's a bit of a catch 22. The bot element is having a negative impact on the game from a human player perspective, so it risks becoming nothing but bots. Without human players enjoying the game, it's hard to see where or how it can grow.
It's a bit of a catch 22. The bot element is having a negative impact on the game from a human player perspective, so it risks becoming nothing but bots. Without human players enjoying the game, it's hard to see where or how it can grow.
RE: A Solution To The BOT Problem On Splinterlands