First "League Leaderboards" Season Completed
The 46th Splinterlands ranked play season has just ended, and for the first time players in each of the five different leagues were able to compete for the leaderboard and win Untamed booster pack prizes!
This season went very smoothly, especially compared to the tumultuous season before it while we transitioned to the new system, and we want to thank everyone who participated for their support, encouragement, and constructive feedback, as well as to congratulate the winners!
As always, we are very interested in hearing feedback from players - you! - on how the season went and if there is anything you would like to see changed or fixed going forward.
Hive Hard Fork
On Tuesday, October 6th at 10 AM ET / 2 PM UTC there is planned to be a hard fork of the Hive blockchain on which the Splinterlands game operates. Splinterlands will be put into maintenance mode shortly before the hard fork is scheduled to occur in order to ensure that everything is running properly.
Additionally, Splinterlands will not schedule any tournaments from October 4th through October 6th in order to avoid any conflicts with the hard fork downtime. The normal tournament schedule should resume on October 7th.
For those of you who are interested in what will be changed in this hard fork, you can read more about it here: @hiveio/final-hive-hf24-date-set-october-6-2020.
The only change that will affect Splinterlands is the update of the chain ID. Anyone running third party software that needs to publish transactions to the Hive blockchain will need to make sure they update to the latest versions of the Hive libraries for their chosen language before the time of the hard fork.
The latest versions of the dHive and Hive-JS JavaScript libraries can be found at the following links:
Fee for Sending DEC to Ethereum
Going forward there will be a 1000 DEC fee that will be charged when transferring DEC tokens from the game to the wrapped version of the token on the Ethereum blockchain. This fee is necessary to cover the gas costs required to transfer the tokens on the Ethereum network.
This fee will be deducted from the total amount requested to be transferred. For example, if you request to transfer 5000 DEC from the game to your Ethereum wallet, then 1000 DEC will be deducted for the fee and you will receive 4000 DEC in your Ethereum wallet. Any transfers for less than 1000 DEC in total will not go through as there is not enough to cover the fee and will be sent back to the sender's in-game wallet.
The amount of the fee is subject to change at any time based on gas price fluctuations on Ethereum, and the current fee amount will be clearly indicated on the game website when transferring DEC tokens. Splinterlands will not charge a fee when transferring tokens from an Ethereum wallet back into the game, however the user making the transfer will be responsible for handling the Ethereum gas fees for the transaction.
Marketing & Promotion
As we have mentioned, we have been working hard over the past few months to bring in more marketing and promotional deals for Splinterlands in order to help drive new player acquisition. We have already started working with a number of projects to do cross-promotion including GameCredits.org, Gala Games, and Wombat Wallet, and we have another significantly larger partner that we hope to announce in mid-October.
In order to support a potential increase in new players, we have been working on back-end scalability improvements, changes to the new player sign-up process (to be announced shortly), and completing the first version of our new player tutorial system which we expect to be released before the next player acquisition partner goes live.
We are also planning to officially announce the Splinterlands land presale in mid-October which we plan to promote across a number of crypto and blockchain news outlets, as well as through other channels. The first round of the presale will likely start in early November.
All in all, we have a LOT of exciting stuff coming up over the next few months, so hang on to your hats!
Roadmap Update
The following is the latest high-level overview of the Splinterlands development roadmap. Please keep in mind that the dates listed are estimates and are subject to change, as are the items in the roadmap themselves.
- Mobile App Update (Guilds / Bug Fixes / EOS & Wombat Wallet Integration) - COMPLETE
- AZMARE Dice - COMPLETE
- Collection Power Phase 2 - COMPLETE
- Collection Power Phase 3 - COMPLETE
- Collection Power Tournament Updates - Oct, 2020
- Scaling Updates to Support New Player Acquisition Channels - Oct, 2020
- Google Play / iTunes Store Mobile App Submission - Oct/Nov, 2020
- In-Game Inventory Management (Titles, Avatars & Skins) - Oct, 2020
- New Player Tutorial (Desktop Site, then Mobile) - Oct, 2020 (Desktop)
- Land Pre-Sale - Nov, 2020 (announcement & details coming soon!)
- Guild Wars / Boss Fights - TBD
- Achievements - TBD
Stay tuned for more updates from the Splinterlands!
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NOTE: All rewards from this post will go to (the Hive Development Fund account) to support the development of the Hive platform.