The thing is that the reality has nothing to do with skill. It's just accounts with level 1 cards playing against other accounts with level 1 cards over and over and slowly but surely moving up the leagues.
Rewards need to be based on a combination of skill and assets. Skill will lead to a higher win rate which is one of the biggest factors in the amount of rewards, but for the assets part all we really had was collection power which is too easily manipulatable.
This aims to fix the asset part of things. If you want to earn the rewards, you have to have the cards. This will be a huge benefit to the entire ecosystem and everyone who owns assets in it.
RE: SPS Governance Proposal - Adjust Rewards Based on Card Level