The proposal to increase the card market fee in the game Splinterlands can have negative consequences for players, especially those involved in card rental transactions. Increasing the market fee means that the renters will have to bear this additional cost, which can negatively impact their profits and financial viability.
There are several negative effects associated with excessive taxation in any context, and this also applies to online games. Here are some arguments that show how increasing the market fee can negatively impact players:
Reduced profits for renters: Players who rent out their cards to others often rely on the income from these rentals. By increasing the market fee, a larger portion of those profits will be directed towards fees, reducing the amount of resources available to players offering cards for rent. This can discourage players from continuing to rent out their cards and harm the in-game economy.
Barriers to access: Increasing the market fee can also create barriers to access for players. If the fees become too high, more casual players or those with fewer financial resources may struggle to participate in the card market. This can result in exclusion of certain player groups and limit diversity and participation in the game.
Discouragement of trading and commerce: The increased market fee may discourage players from trading and engaging in commerce with each other. Higher fees reduce potential profits and make transactions less appealing. As a result, players may feel less motivated to participate in the card market, undermining the vitality and dynamics of the game.
Card devaluation: If the market fee is increased, players may experience an overall devaluation of existing cards. As a larger portion of resources is directed towards fees, players may be less inclined to invest in rare or valuable cards as the return on investment may be compromised. This can negatively affect the value and attractiveness of cards in the market.
It is important to consider these negative effects before implementing an increase in the card market fee in the game Splinterlands. Striking a balance between generating revenue for the platform and maintaining a fair and attractive environment for players is necessary.
If the interest rate is maintained at 5%, the arguments above fall apart, and the favorable vote becomes the better option. Currently, I vote against it.
RE: Update Market Fee to Include 2% to Burn