While there are certainly some positive steps incorporated here, I think there are too many flaws with this proposal. As a result, I plan to vote "no" so that the proposal can continue to get refined and a better version can be re-introduced in a few weeks:
#1. As pointed out, it seems like this proposal incorporates multiple issues which complicates the process. Other people I have talked to also feel like this is a multiple issue proposal.
#2. This also puts the cart before the horse (or cart before the kittens) in that we should decide on some fundamental aspects of tournaments (regarding league gating and how top heavy or bottom heavy the prize distribution will be). I don't think it's possible to make an informed decision on allocating prize % per league, until we first determine who has access to each league's prize pool. For example, if we look at regular tournaments there's a BIG difference between 9.5% (1.5% + 3% + 3%+ 2%) of rewards to Silver when only Silver league can access it, versus if Silver and Gold league can access it, versus if Silver, Gold, Diamond, and Champion league can do so. At the moment, possibly due to an error, Diamond/Champion can enter regular Wild Silver tournaments for cheap. So when we look at Diamond/Champion league as a whole, do they have access to the prize pools of Diamond, Gold, AND Silver?
Also, if we do decide on gating, is it going to address the longstanding issue whereby after a season and players drop in league, that they may enter tournaments in the lower league for cheap before advancing to a higher league?
So I think we should table this current proposal and first do some votes on the fundamental building blocks (like league gating and distribution schemes for Top X) before allocating SPS %'s.
#3. The Classic category is something that no one (or very few people) asked for and isn't really a good compromise. Some players (like and
) complain that this is just the new version of Alpha. Alpha players complain that Classic is really for Beta and Untamed because there is no benefit to using Alpha cards rather than Beta. If we want to come up with a compromise, I think we should go back to the drawing board and come up with something better because the Classic category isn't very good.
#4. There are also some obvious errors with the existing proposal. For example, with Classic, why do Silver league and Gold league have the same distribution? You would think that a higher league (which requires more cards and more investment) would not have the same amount as a lower league.
In fact, it would be better if the league proportions be based on some quantitative factor. Even though the previous CP system had its share of flaws, at least it had a numerical basis (whereby prize totals were proportional to CP requirements which were based on what was needed to have full decks). This proposal (and also a few past SPS proposals) have just used arbitrary numbers to allocate between leagues.
For example, instead of CP we could use market value or just use BCX required as a metric.
pointed out that the difference between regular foil and GF also seems to be off and I agree, given the higher cost and scarcity of gold foil cards.
--> So as a result, I hope that this proposal gets voted down so that we can take the best portions of the proposal and refine it for an improved iteration. I definitely agree that the tournament system needs an overhaul and needs some changes, but this current proposal is a chaotic jumble right now (unless you want to justify why two leagues should have the same shares despite one league requiring a lot more cards).
RE: SPS Governance Proposal - Update Tournament Formatting and Reward Allocations