After the post comments (particularly 's point about team revenue being priority) and the TH yesterday, I think SPL should focus on selling the Promo and keeping all the revenue for the team.
While the burning event could or could not be good, I think its more important right now for Splinterlands Inc to get the money from the promo sale, and thus do the halving promo directly without the DAO involved. Here are factors in my decision:
1 - SPL gets 100% of the Promo sales and that is something I think is important
2 - the card burning event has some negative pushback from players for 3 reasons:
a) cost of 100k to the DAO
b) lottery method and no guaranteed or direct card purchase option
c) some don't want vouchers to be included
3 - I think Splinterlands team can restructure the card burning event easily into the future when there's not a conflict with selling a promo card
4 - I believe many of the other changes with the New Player Experience are very positive and powerful, thus the card overhang problem is miniscule in comparison
5 - I think Splinterlands can make the card burning event much better with more input from players as well as the team (I personally have many thoughts to help improve it)
So while I think having a promo card is good in terms of making the card burning event fun, I also believe that smart thing to do is let the Splinterlands Team run their business first and get their own revenues, and focus on reducing an oversupply later on a restructured burning event (which will give the added benefit of making it even better and more exciting).
I've shared my thoughts with and no matter how this works out I'm still very excited for the future!!! I've been here 6 years and plan on being here quite a bit longer! :)
RE: SPS Governance Proposal - Hire Steem Monsters Corp. To Build Card Burning Event & Provide Riftwatchers Packs as Prizes