Allow me to go slightly off-topic here...
So, in a roundabout way, we're admitting that SPS staking requirements are unattractive to new players? I feel like that's one thing people aren't talking about within Splinterlands itself, but I think it's a major reason the game is tanking. Regardless of how much it costs to have hundreds of thousands of SPS staked, just seeing those numbers is off-putting. The fact that they were just doubled for Wild is batshit crazy. The staking requirements (or recommendations or whatever) were meant to increase demand for SPS and help the price, but it does not seem to have worked out that way.
I do see we're back UP to a penny, though. Woo hoo...
RE: SPS Governance Proposal - Clarify SoulKeep SPS Rewards