David here, CEO of Double Coconut. A few points which hopefully can clarify our position and thinking:
a) Above all: Apologies about not fully honoring the previous proposal -- was definitely an oversight on our end. There was certainly no intent to deceive anyone. Not an excuse, but a lot of time had passed since that proposal and when we returned to work in serious manner on the game we were focused on shipping it and making it "work" on both a fun and business level.
b) Clayboyn fully consulted with us on the proposal, along with other key stakeholders from SPL. He is graciously helping to initiate the proposal process to ensure it is quick and smooth.
c) We're not able to jump in and respond as much as we like all the time, but we are listening closely to everything posted in Discord and all problems / suggestions posted via our support portal. Hopefully those of you who play daily have seen how, day by day, we are working far-overtime doing releases to quickly fix the most pressing issues.
d) Ultimately we believe the game has to (and can! and will!) appeal to the "real" mass market, not just SPL insiders, if it is going to break out and be successful. Forcing staking is just horrible UX for a casual game as I think most everyone agrees. So while we can't give an exact number of DEC to burn we will make good on this proposal and will commit to this balance:
i. Burning a good chunk of DEC spent in game to elevate the SPS and DEC ecosystems. We will start with 50%.
ii. Eventually applying some of the revenue spent in the game back into tournament rewards or other rewards, so players benefit too.
iii. Making the business of Soulkeep self-sustaining so that we can continue to focus on hosting, development, design, marketing, and ultimately GROWTH.
Is the balance above going to be easy? Hell no. But we will be transparent with our decisions and truly listen / communicate with those who want to align themselves with our mission and make this game a success.
RE: SPS Governance Proposal - Clarify SoulKeep SPS Rewards