The problem is that the ethos in which steemit was sold to people, was creativity is rewarded.
The big players may reward some creators in that vein, but it has already become a game theory playbook.
This strategy is for sociopaths, without a regard of ethics, and certainly creativity.
Getting the two to work together is nigh on impossible.
I fear for steemit, and its longevity because of this.
Imagine if another platform opens, one with the same starting ethos as steemit? - but was made to avoid gaming, (by self regulating rules) and restricts bots running around.
It can be done with a little work, but there doesn't appear to be motivation from the top to change the dynamic...
(why would they? - if they were just gaming, and getting richer - sociopathic behavior)
Another platform WILL come along with these ideals, and many great creative people with emigrate to it - in a heartbeat.
Which is sad, because steemit can be the place to be...with some changes.
RE: Fighting back against the spam accounts