Hey guys!
I wanted to share with you some initial captures from my game when I originally created it.
Raw renders, basic generic light, folliage placement and couple of assets I made. At that point I was exploring the way on how to create and sculpt the entire map first before start planning other things.
There is gonna be more and hope you like it!
I think its cool to see how different the game looked back at those days compare to how it is now.
Thank you all for your support, guys! means a lot!
As you can tell, it was rough as hell! but that was the point of start experimenting with the tools provided and playing around with whatever assets I had in hand. Back then I started totally clueless on unreal4 and by watching youtube video tutorials I managed to set my foot in and jump right onto it! it was fun, even without knowing what I was really doing.
nowadays the game has reached a very satisfying progress, all things considered and the fact I work on it all by my own while working full time freelance artist and trying to balance life. Im excited to be sharing much more updates with you on the way!
Thank you guys for checking!