Step Experiments
1.Open the application blender as usually
2.Shift + A to select the new object'S UV Sphere
3.Pressing tab to change the mode of the object into edit mode
4.Select the section you wish to hole
5.Pressing X and select face
6.Then the object will look like this
7.After we cut the top of the glass and then we topped more selection and then press S and X to pull part of the glass to the top lip
8.After that we are bottom of the selection object to make the handle of the glass
9.Then drag the purple axis to the bottom, then the image will look like this
10.Then the selection handles his part again to adjust the size of the handle by pressing S and move the mouse to the rear
11.Then the bottom selection handle to make the glass tray in order to stand
12.Next press S and move the mouse to the rear to raise parts of the object that is already in the selection
13.Further to the process of transparency that is by the way
1.Choose the type of active data "material"
2.Checklist on Complete and adjust the size of the object in order to make it look more Alpha
transparent
14.Then the results are as follows
5.Not only that I am here to make a few objects with glass theme and floor with my own creative
The Final
so tutorial from me may be useful :)
download
Note : glass