Hey Hey,
Here’s more on the process of our open source animation project for Utopian.io
The design process is a lot of work but it’s definitely rewarding when your final project turns out well. We didn’t start out planning on pen and paper like some designers do. Eli and I just started messing around in After Effects trying to see what worked and what didn’t.
The first step was deciding on a background. We liked the idea of using nodes and triangles connecting them (seen above). Then the digital glitch, which I mentioned in my last post, came into play. The circle first glitches red, and then green and then blue. This reflected the RGB makeup of imagery, being able to see how images come together, which seemed a perfect fit for conveying the idea of open source.
Most of the decisions we made seemed to work really well. However, I think you guys will be interested to know that not everything we think is going to work does. We often start on a specific shot or sequence, finish it, and then realized it isn’t as interesting or dynamic as it needs to be. But that’s part of animation and open source projects in general; sometimes you have to know what doesn’t work before you know what you’re looking for.
Thanks for reading. It was so exciting to have the community feedback on the animation work from our first post. Looking forward to hearing more!
You can check out the full After Effects file here:
https://app.box.com/s/791o6y91ltu6093s4ugvck1ha8hrkak4
Yours in The Chain,
Doug
I am a Brooklyn based writer, film & commercial director, and crypto-enthusiast, my projects include @HardFork-series an upcoming narrative crypto-noir and my novel Dwelling will soon be premiering exclusively on Steemit, and you can check out more of my work at dougkarr.com, piefacepictures.com, and www.imdb.com/name/nm1512347
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Posted on Utopian.io - Rewarding Open Source Contributors