- Pixelart for web, with advanced editing.
- Technology Stack
HTML5, canvas, cazicanvas library, javascript, and a little of essential maths. - Roadmap: I want to implement layers (shapes), vectors, patterns, predefined figures and images. And further: collaborative mode in a python server.
- How to contribute?
If anyone has the courage to work with core graphics, I would appreciate the time you could invest implementing new features. I can give guidance, because I already have thought of how to do some of the new features. You can also fork the project and do a pull request (be sure to post it in utopian). Toolbars and general interface is needed to, I will be very strict in the quality of visual components.
Current features
- Drawing lines at the correct scale.
- Filling
- Erasing with lines
- Saving image in RAM in format RGBA (pending to make it saveable).
Demo
https://rola.me/pixelart/index.html## Notes
Notes
This is still under development, but we are motivated to push forward, we will be adding new features shortly.
Posted on Utopian.io - Rewarding Open Source Contributors