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This game is written in c # language and passed on with the unity game engine to the for live. This is a platform game.
Riggidbody added to character control. So this game virtual gravity is activated.Collider technology is used in objects interacting with characters.The unity animator feature is used for character animations.Puzzled Cowboy is in development process. There are currently 3 sections.
Technology Stack
- Unity Game Engine
- C#
- WavePad Audio Editor
Roadmap
- Social media integration
- Enemies artificial intelligence
- Multiplayer support
- Mobile platform integration
- New sections
How to contribute?
Github Link for your contributions: Github
You can always inform us about faults and suggestions by mail.
mcanbasaran@gmail.com
Posted on Utopian.io - Rewarding Open Source Contributors