I wanted to contribute a 3D logo design for "Voxel.js" which I made using Autodesk 3dsMax and Vray for model and render. Photoshop for background and adjusting.
You can see the stages below.
I start with a box for base model.
I shaped the box with ffdbox modifier.
I draw eye and mouth for character.
I multiply my base model and did some changes for characteristics.
I create materials and attach them to my objects.
![6.png]
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I render it with vray.
I adjust bacground with photoshop.
You can download all the files in this link
I need critiques for getting better. Please ruthlessly criticize.
Posted on Utopian.io - Rewarding Open Source Contributors