I wanted to contribute a 3D logo design for "Utopian.io" which I made using Autodesk Autocad for drafting. 3dsMax and Vray for model and render. Photoshop for background and adjusting.
You can see the stages below.
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I insert the Utopian logo to autocad for drafting.
I draw utopian logo with lines.
I adjust my lines.
I import it to 3ds Max.
I make some adjustment for make it editable poly.
I make lines editable poly one by one.
I Make the space with proboolean tool.
I didn't like the cylinder at the center. I changed it with a sphere.
I add more segmets for mesh smooth ( if there is less mesh smooth doesn't work.)
I used meshsmooth modifier to make it smooth.
I make a text and give it thicknes with shell modifier.
I adjust the light and shadow parameters.
I add a HDRI for the lighting and materials . Then Render it with vray.
You can download all the files in this link
I need critiques for getting better. Please ruthlessly criticize.
Posted on Utopian.io - Rewarding Open Source Contributors