Login
Discover
Waves
Decks
Plus
Login
Signup
Earth Otherwise
@earthotherwise
46
Programmer and Game Designer
Followers
15
Following
0
Resource Credits
Available
Used
Location
Vancouver, Canada
Website
https://earthotherwise.wordpress.com
Created
April 11, 2018
RSS Feed
Subscribe
Blog
Blog
Posts
Comments
Communities
Wallet
earthotherwise
programming
2018-04-26 06:33
GPiC++Stf Chapter 4 Part 1: Talking About Game Engines
Hello Everybody, Earth Otherwise here to continue our journey into Game Programming in C++: Start to Finish by Eric Yuzwa. In this, the first part of the fourth chapter the book seeks to teach us about
$ 0.000
1
1
earthotherwise
parogramming
2018-04-25 01:31
GPiC++Stf Chapter 3 Part 5: Finishing up With Our First Window Program
Hello Everybody, Earth Otherwise here to continue our journey into Game Programming in C++: Start to Finish by Eric Yuzwa. First we'll update our UML document. Essentially we'll just add the functions
$ 0.000
1
earthotherwise
programming
2018-04-24 04:56
GPiC++Stf Chapter 3 Part 4: Coding and Commenting The Engine and Project
Hello everybody, Earth Otherwise here to continue our journey into Game Programming in C++: Start to Finish by Erik Yuzwa. A note before we begin. If you encounter errors while compiling what we're about
$ 0.000
3
earthotherwise
programming
2018-04-23 06:33
GPiC++Stf Chapter 3 Part 3
Hello Everybody, Earth Otherwise here to continue our journey into Game Programming in C++: Start to Finish by Eric Yuzwa. Get into your IDE of choice. We have a basic empty project, add a static library
$ 0.000
1
earthotherwise
tutorial
2018-04-21 03:48
GPiC++Stf Chapter 3 Part 3.1: Addendum
Some errors exist in the video for chapter 3 part 3 that may result in some bugs. Sometimes I say deps when I mean Dependencies and if you named your dependencies folder something different you must substitute
$ 0.000
6
1
earthotherwise
tutorial
2018-04-19 03:26
GPiC++Stf Chapter 3 Part 2: Download and Set Up SDL and GLEW
Hello Everybody, Earth Otherwise here to continue our journey into Game Programming in C++: Start to Finish by Eric Yuzwa. Writing code to interface with different types of hardware and operating systems
$ 0.000
4
earthotherwise
tutorial
2018-04-18 06:40
GPiC++Stf Chapter 3 Part 1: Planning Our Code and Naming Conventions
Hello Everybody, Earth Otherwise here to continue our journey into Game Programming in C++: Start to Finish by Eric Yuzwa. In this chapter the book seeks to teach us about SDL and Windows. In this part
$ 0.000
3
1
earthotherwise
programming
2018-04-16 04:43
GPiC++Stf Chapter 2 Part 2: Unified Modeling Language, Software Reusability, and Game Anatomy
Hello Everybody, Earth Otherwise here to continue our journey into Game Programming in C++: Start to Finish by Eric Yuzwa. In part two we'll be talking about the Unified Modeling Language. I have chosen,
$ 0.000
7
earthotherwise
design
2018-04-15 08:46
GPiC++StF Chapter 2 Part 1: Design Fundamentals
Hello Everybody, Earth Otherwise here to continue our journey into the book Game Programming in C++: Start to Finish by Eric Yuzwa. In chapter two the book will introduce some common software design methods,
$ 0.000
2
earthotherwise
programming
2018-04-14 06:28
GPiC++StF Chapter 1 Part 3: DOxygen and Git
Hello Everybody, Earth Otherwise here with part three of chapter one of Game Programming in C++: Start to Finish. Ok boys and girls. I've never used either of these products, so we're going to be learning
$ 0.080
4
earthotherwise
programming
2018-04-13 10:21
GPiC++StF Chapter 1 Part 2 CVS, Doxygen, InnoSetup, STL
Hello Everybody, Earth Otherwise here with part two of chapter one of Game Programming in C++: Start to Finish. The second half of the chapter opens with Concurrent Versioning Systems. The books uses the
$ 0.000
3
1
earthotherwise
programming
2018-04-12 03:18
GPiC++StF Chapter 1 Part 1: Game Technologies
In the game technologies chapter of the book it seeks to teach you about popular license agreements, useful technologies available to us, introduce us to the Concurrent Versioning System, talk about Doxygen,
$ 0.000
2
2
earthotherwise
programming
2018-04-11 05:16
An Amateur Look at Game Programming in C++_ Start to Finish
Hello everybody, I am Earth Otherwise and today, and for many days to come, I will be looking at the book "Game Programming in C++ Start to Finish" by Erik Yuzwa for the purpose of assisting
$ 76.257
14
3
earthotherwise
cpp
2018-04-11 02:53
Who I am
I am Earth Otherwise A.K.A. Paul Larocque. I am a novice programmer and game designer. I combine 3 different, old SDL C++ OpenGL tutorials into a single cohesive video series which will result in teaching
$ 0.000
11