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Lethn
@let123
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October 24, 2020
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let123
Game Development
2022-03-16 11:20
RE: Running Adults in Videogames
I feel like elder scrolls managed to achieve the right sort of balance with that sort of thing. I find that the discovery of landmarks you can fast travel to any time you like is a pretty satisfying
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let123
Game Development
2022-02-25 00:12
RE: Maya Project - Axe
That's a blast from the past, you're completely right about the cost for Maya and that's why I use Blender as well, the fact is that Blender does pretty much everything that Maya does, it's free and open
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let123
Game Development
2021-12-31 16:23
RE: By the gods - Pre-Alpha 0.0 finally here!
Lol that's understandable and thanks, yeah I figured people would be doing stuff during Christmas etc. as well.
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let123
Game Development
2021-12-30 10:37
RE: By the gods - Feedback wanted!
Do you think then the length is the issue? I had considered maybe I need to put shorter clips in but I didn't think it would affect things that much, looks like it might be needed to get people interested.
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let123
Game Development
2021-12-30 09:32
RE: By the gods - Feedback wanted!
Lol damnit maybe everyone's just logging on after being out of it due to christmas, hang on. I've not just posted information, you can actually play live build.
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let123
Game Development
2021-12-15 17:52
RE: By the gods - 26/12/2021
Windows for now, but I'll see if I can just do a build on Linux? I have no idea if that will work though, this is precisely why I'm getting people to download it for free.
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let123
Game Development
2021-12-03 23:18
RE: By the gods - Fresh pre-alpha gameplay footage
Unity
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let123
Game Development
2021-12-02 19:36
RE: By the gods - Fresh pre-alpha gameplay footage
LOL yeahhhhh 'reminds' you of black and white.... I'm convinced someone might try to sue me over how close this game is to that game LOL, going to see if I can get away with it regardless. The circular
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let123
hive
2021-10-03 23:24
RE: The Brit List: October 2021
I just thought I'd chime in because I realised I hadn't updated my hive stuff in quite awhile, this is on purpose as I'm simply too busy as I'm moving out and it's great but I just don't really have much
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let123
Game Development
2021-08-14 16:01
RE: By the gods - The overlapping influence ring problem
Ahhhh, now that's a tricky topic, what you're looking at is serialisation. You'll likely need to look at how to save your positions to a file and have that load up when you load a new scene or store the
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let123
Game Development
2021-08-14 08:48
RE: By the gods - The overlapping influence ring problem
Thanks, I won't be able to guarantee an answer but I don't mind helping you out if you've got some questions and still need help with some problems that have you going into a wall. Been going at unity
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let123
Game Development
2021-05-24 05:41
RE: Game Development | The Inventory System That Broke Me
Inventory and serialisation in general is a very tricky subject, I think though like a lot of these things the difficult stuff is more worth learning and it helps you set yourself out of the crowd. There
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let123
Hive Gaming
2021-05-08 00:21
RE: My First Impression on the New Apex Legends Season 9
I gave up on Apex when I saw Season 8 I think, not only because of the inevitable balance problems they've caused because they just keep adding shit in without thinking ahead they've also got a matchmaking
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let123
Game Development
2021-03-31 22:26
RE: Rigged and Running
Yep you're going through the same sort of steps as me, sometimes it can be tempting to just rely on addons or even paid plugins etc. as shortcuts but those only really work to begin with until you have
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let123
Game Development
2021-03-31 19:57
RE: Rigged and Running
If you don't mind me asking how far into you learning animation in Blender? I know animation can be tricky but one thing that has massively helped out the smoothness of my animations and create a more
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let123
Game Development
2021-03-28 13:09
RE: Does anyone have a subject they're particularly stuck on with games development or a genre they want a write up for that there aren't many tutorials on?
I hadn't realised that they're using actual sloped grids of some sort but I reckon you could potentially achieve a slope with maybe a multi-story tilemap of sorts and then let the sorting order take care
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let123
Game Development
2021-03-28 06:45
RE: Does anyone have a subject they're particularly stuck on with games development or a genre they want a write up for that there aren't many tutorials on?
Another necro bump, but I came across something you might find interesting because I want to learn how to do isometric tiles properly with slopes etc. as well. This goes into detail about how the red alert
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let123
VIMM.TV - Streaming
2021-03-21 17:51
RE: [Live] By the gods - Building New Villages
Thanks for the upvotes guys! I should post some non-stream related content at some point, still got some things to fix up in my game but when I'm done with that then I'll get to work.
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let123
Game Development
2021-03-12 19:57
RE: Hidden in the forest
I keep wondering about doing a game jam myself but the problem with me is when it comes to anything I create I always have to be incredibly elaborate about it.
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let123
Worldmappin
2021-02-14 05:23
RE: Leeds Castle is not in Leeds
Oh I'm fairly new to HIVE thanks, I came here after finding out about VIMM and yes I am British and a northerner that's probably why you've just not seen me before. I plan on posting a fair bit here though
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