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nardian
@nardian
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2020-01-20 06:08
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nardian
splinterlands
2024-10-21 23:24
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
winning is the focus as rewards are always there for a win, but for a loss there is a chance, depending on difficulty that you still get a reward. So this lessens the sting of having to compete against
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nardian
splinterlands
2024-10-21 23:22
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
well this would be against modern ranked play ToS
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nardian
splinterlands
2024-10-21 23:19
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
not sure on how implementation would be funded, i'm more focused on positive changes and working backward from that vision. there is much negative pressure on new players under varying perspectives of
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nardian
splinterlands
2024-10-21 23:13
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
yes similar with respect to liquidity, but this adds reward, even if its a battle you lost!
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nardian
splinterlands
2024-10-21 23:09
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
for SPL, to consider it, for the community to be behind it. I'm running a bounty on it right now on discord to try it out.
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nardian
splinterlands
2024-10-21 23:04
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
very similar to PoW difficulty across the bitcoin mining protocol, difficulty ramps up or down based on a metric, which is time based in the case of bitcoin. for SPL it would be matching a substring, in
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nardian
splinterlands
2024-10-21 23:02
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
The biggest problem is receiving nothing for playing and losing. So just play to mine "Ranked Play" as a human player, i.e. modern ranked play only. Losses don't matter, just matching the difficulty
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nardian
splinterlands
2024-10-21 22:41
RE: Proof-of-Work Inspired Ranked Play Incentives for Splinterlands
It can be both! It should be both! What is interesting is that SPL can knob up or down the difficulty to reward less or more ranked play in modern. The prizes could be extra Glint, reward chest, whatever,
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nardian
splinterlands
2024-04-20 09:27
RE: Now is the time for Player Staking! A Win-Win Reward Structure to Boost Player Engagement and Onboarding
Thanks Matt! I like your head in general :> I'm hoping this brings back to life Player Staking, in whatever form for a start. Even though rewards are given out for losses, the bulk of it still goes
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nardian
spsproposal
2024-03-26 00:46
RE: SPS Governance Proposal - Require KYC for DAO Sponsored Tournaments
I've been a crypto advocate for many years and I've learned the mainstream consumer/gamer does not care about KYC, as long as there is confidence that personal information is kept secure. Selling a web
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nardian
splinterlands
2023-12-05 04:46
RE: Expanding the Splinterlands Universe: Integrating Player Lore into Ranked Battles and Land Economy
I look forward to this seed of an idea maturing into Player Lore that truly makes Splinterlands distinctive, not only amongst Web 3 games, but all games. As Lore gets into specific geo-located conflicts,
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nardian
splinterlands
2023-09-26 18:03
RE: Staff Reductions & Restructuring Announcement
isn't that never? you need to be in debt to file for bankruptcy
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nardian
splinterlands
2023-04-11 23:26
RE: Splinterlands GeoBattle: Unite, Conquer, and Prosper - A Unique Location-Based Gaming Experience
The Splinterlands marketing team can put out something like this: Are you a small business owner looking for innovative ways to attract more customers to your brick-and-mortar store? Consider hosting Sentinel
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nardian
splinterlands
2023-04-11 23:18
RE: Splinterlands GeoBattle: Unite, Conquer, and Prosper - A Unique Location-Based Gaming Experience
Agree, another location layer = another layer of fun! XYO location network is interesting in that their cheap sentinel devices attests to physical location so basing rewards on that would prevent cheaters
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nardian
Splinterlands
2023-02-01 17:53
RE: My Decision to Walk Away from Playing Splinterlands...
I love this post and not just because you have been such an amazing guild member. It's because you really show that being "human" in our little technology bubble called Hive blockchain can also
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nardian
splinterlands
2022-10-21 16:20
RE: SPS Governance Proposal - Adjust Rewards Based on Card Level
so i have a dumb question, is this % card level calc in addition to the existing % calc based on ECR, so like % ECR x % card level is the proposed way of calculating shares or the proposal is not accounting
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nardian
splinterlands
2022-09-03 16:56
RE: SPS Governance Proposal - Split Ranked Battle Reward Pools By League
I would like to simplify each side into an argument for maxing the size of the economy or maxing rewards for Proof-of-Skill/Gameplay/Brain, but really, it's more complicated and both are related. The
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nardian
Splinterlands
2021-10-19 16:02
RE: FLAVIUS: A Battle Data Analytics Tool Made by Nardian
Thank you so much for such a great, detailed blog on how to use Flavius @emanginasal! I'm so happy that you find the general giving you winning, strategic advice.
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nardian
Splinterlands
2021-10-19 15:57
RE: Tool To Play Like The Pros + DEC Giveaway
@vyse, thank you so much for your positive review of the Flavius tool! I hope folks here give it a try, which requires a Twitch subscription. If you don't like it, just simply choose to not subscribe the
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