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porky12
@porky12
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January 6, 2018
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porky12
dlive
2018-08-05 20:36
Edit Mode Preview
I show the edit mode of my game My live stream is at DLive
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porky12
dlive
2018-07-20 19:37
Testing a Stream
Second Test My live stream is at DLive
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porky12
dlive
2018-07-20 19:21
Test Stream
I test some stream My live stream is at DLive
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porky12
rust-lang
2018-02-12 16:32
Simulating inheritance in rust
Simulating inheritance in rust already is possible in some cases. It depends on specialization, generic structs and traits. It's not only useful for inheritance but more powerful for generally composing
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porky12
programming
2018-01-16 23:53
General introduction to implementing physics engines using geometric algebra
In game programming, using a physics engine often is useful. But a problem with typical physics engines is, that they are only written for a fixed dimension, normally 2D or 3D. So when you wrote a 2D game
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porky12
geschichten
2018-01-14 13:15
Darstellung komplexer Geschichten
Geschichten gibt es nahezu überall. In Büchern, Filmen, Spielen, Musik oder anderen Kunstformen, in Religionen, Geschichten von der Vergangenheit und Zukunft, und auch das Leben selbst könnte man als
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