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latest #calculus created topics on internet
mes
SciFi Multiverse
2026-05-10 05:57
Definition and Notation of Infinite Series
In this video, I go over infinite series (or just series), which is defined as the summation of the terms of an infinite sequence of numbers. If we add an infinite sequence of numbers whose terms are each
$ 0.435
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2
mes
MES Science
2026-05-10 05:30
Definition and Notation of Infinite Series
In this video, I go over infinite series (or just series), which is defined as the summation of the terms of an infinite sequence of numbers. If we add an infinite sequence of numbers whose terms are each
$ 0.466
34
mes
SciFi Multiverse
2026-05-07 18:49
Tangential and Normal Components of Acceleration as Derivatives of Position Vector + Example
In this video, I rewrite our earlier equations for the tangential and normal components of acceleration to be in terms of the position vector and its derivatives. This simplifies and standardizes the
$ 0.867
89
2
mes
MES Science
2026-05-07 18:25
Tangential and Normal Components of Acceleration as Derivatives of Position Vector + Example
In this video, I rewrite our earlier equations for the tangential and normal components of acceleration to be in terms of the position vector and its derivatives. This simplifies and standardizes the
$ 0.405
21
king-cobra
ecency
2026-05-18 18:53
Promoted
Monday 5km
Hi guys, today's weather was cool and wet at 25 degree celsius in my hometown. Our country is in monsoon season now and I ran 5km at easy pace in the neighbourhood near my plac and called it a day. Now
$ 0.020
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mes
SciFi Multiverse
2026-05-05 22:06
Tangential and Normal Components of Acceleration
In this video, I write the vector equation of acceleration in terms of its unit tangent and unit normal vector components, which is useful when analyzing the motion of a particle along a curve. #math #vectors
$ 0.445
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1
mes
SciFi Multiverse
2026-05-04 06:14
Example 6: Impact Speed of a Projectile Hitting the Ground
In this video, I determine the time a projectile is in the air, the distance it travels, and the speed it impacts the ground after being launched from 10 meters at an angle of 45 degrees and a speed of
$ 0.566
49
mes
MES Science
2026-05-04 05:55
Example 6: Impact Speed of a Projectile Hitting the Ground
In this video, I determine the time a projectile is in the air, the distance it travels, and the speed it impacts the ground after being launched from 10 meters at an angle of 45 degrees and a speed of
$ 0.985
33
mes
SciFi Multiverse
2026-05-01 17:01
Example 5: Horizontal Distance Traveled by a Projectile
In this video, I determine the vector formula for path of a projectile launched at an angle by integrating the acceleration due to gravity acting on it, and then integrating its velocity vector. When the
$ 0.798
43
1
uthantzin
Indiaunited
2026-05-19 16:03
Promoted
My Creating of Mixing Music Video and Progress in Rising Star Game...!
Hello to all members on Hive Blockchain Platform. I would like to share you about My Creating of Mixing Music Video and Progress in Rising Star Game. I tried to find a card in Rising Star Game today. I
$ 0.089
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mes
MES Science
2026-05-01 06:30
Example 5: Horizontal Distance Traveled by a Projectile
In this video, I determine the vector formula for path of a projectile launched at an angle by integrating the acceleration due to gravity acting on it, and then integrating its velocity vector. When the
$ 1.159
33
mes
SciFi Multiverse
2026-04-29 06:23
Example 4: Newton's Second Law of Motion and Centripetal Force
In this video, I go over the vector version of Isaac Newton's 2nd Law of Motion, which states that if a force F acts on a particle of mass m producing an acceleration a, then F = m a, where F and a are
$ 0.454
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mes
MES Science
2026-04-29 06:05
Example 4: Newton's Second Law of Motion and Centripetal Force
In this video, I go over the vector version of Isaac Newton's 2nd Law of Motion, which states that if a force F acts on a particle of mass m producing an acceleration a, then F = m a, where F and a are
$ 0.897
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mes
SciFi Multiverse
2026-04-26 17:47
Example 3: Integrating Acceleration and Velocity Vectors to get the Position Vector
In this video, I show that we can obtain the velocity of a moving object by first integrating its acceleration vector to obtain its velocity and then integrating the velocity vector. This follows from
$ 0.596
23
igormuba
GEMS
2026-05-15 15:18
Promoted
You Can Code 8x Faster With AI, But You Cannot Review 8x Faster
AI write sa lot very fast and the code works but it AI doesn't know the full codebase. If an AI writes code from scratch the more it writes the worse it gets, if a human writes code from scratch the more
$ 2.166
110
3
mes
MES Science
2026-04-26 16:50
Example 3: Integrating Acceleration and Velocity Vectors to get the Position Vector
In this video, I show that we can obtain the velocity of a moving object by first integrating its acceleration vector to obtain its velocity and then integrating the velocity vector. This follows from
$ 2.466
69
1
mes
SciFi Multiverse
2026-04-22 21:08
Example 2: Velocity and Acceleration of an Object moving in 3D
In this video, I go over an example of obtaining and graphing the velocity and acceleration vectors of an object moving in 3D whose position vector is known. This follows from my earlier video in which
$ 0.607
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1
mes
MES Science
2026-04-22 05:55
Example 2: Velocity and Acceleration of an Object moving in 3D
In this video, I go over an example of obtaining and graphing the velocity and acceleration vectors of an object moving in 3D whose position vector is known. This follows from my earlier video in which
$ 0.353
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mes
SciFi Multiverse
2026-04-21 16:25
Velocity and Acceleration as Derivatives of the Position Vector + Example of an Object moving in 2D
In this video, I show that the derivative of the position vector of a particle moving in 3D space is just the velocity, and likewise the acceleration is obtained as the derivative of the velocity. Thus,
$ 0.143
36
2
ibarra95
DIYHub
2026-05-17 08:49
Promoted
DIY! The Freak Circus: The silent yandere character Pierrot made with foam clay (Tutorial). [ENG] [ESP]
Hello!! Good evening, @diyhub family and lovers of handmade crafts and DIY projects. Today I’m going to show you how to make the silent yandere Pierrot from the video game The Freak Circus using moldable
$ 4.653
375
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mes
MES Science
2026-04-21 04:35
Velocity and Acceleration as Derivatives of the Position Vector + Example of an Object moving in 2D
In this video, I show that the derivative of the position vector of a particle moving in 3D space is just the velocity, and likewise the acceleration is obtained as the derivative of the velocity. Thus,
$ 1.575
53
mes
SciFi Multiverse
2026-04-17 22:04
Motion in Space: Velocity and Acceleration
In this video, I go over further into vector functions, and this time look at motion in space in terms of the velocity, acceleration, and position of objects moving in 2D or 3D space. Using the fact that
$ 0.582
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mes
MES Science
2026-04-17 21:50
Motion in Space: Velocity and Acceleration
49.138916, -123.108144
In this video, I go over further into vector functions, and this time look at motion in space in terms of the velocity, acceleration, and position of objects moving in 2D or 3D space. Using the fact that
$ 0.476
45
2
mes
SciFi Multiverse
2026-04-02 04:04
Graphing Real Spherical Harmonics in Desmos Calculator
In this video, I graph out the real spherical harmonics using the amazing Desmos graphing calculator via a project someone made. I do a quick breakdown of the formulas they used, noting the added normalization
$ 0.518
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